The Copenhagen Bike and now this...I guess I'm still just a kid at heart!
I'm not sure the iPhone-controlled Parrot AR.Drone is available right now if for no other reason: wouldn't the WiFi signal strength be a huge limitation? I'm not so sure the signal will go as far as this video seems to suggest. And WiFi signals are not that "portable." You can't easily create a wide range network in an open, empty field, for example.
[Update: Their site is back up now. It appears this little thing is for real! I've never been a huge gaming guy (it consumed too much of my time, back in the day), but with augmented reality, live video feeds streaming to your iPhone from the 2 drone cameras, awareness sensors of other drones in the area, multi player option, the ability to engage augmented reality drones, autopilot and soft landing, and the open development SDK for game development, this product should be huge. In response to my above concern, the drone generates its own WiFi network. And, with the augmented reality tags (pieces of paper with a symbol printed on them, the drone pilot doesn't see the tag, s/he sees the AR "enemy" in 3D through the live iPhone video stream! This is pretty mind blowing stuff.]
But isn't this do-able? I know a group of high school students in Arizona that could probably pull this thing off: start by grabbing the telemetry data and porting it into the iPhone then leverage the iPhone API to control the craft. Wouldn't this be an awesome Physics class project?



